On the Tac Map, when you zoom out, there’s a white grid on the map and I measured one of those squares using a marker and each square is 1.5km. My rough estimate is that the island is about 15km across and 30km long which is 450 sq km without including much water. Wildlands was roughly 20x20km or 400 square km.

Inside of a caged in area with vines growing on the fences around it. You can destroy one of the doors to allow you access inside. Alternatively, you may climb the blue-green house to the side and reach the salsa through the open roof. 3.

2 Fallout 2 – 126,055 sq mi. It turns out Fallout 2 is about twice the size of Fallout. Clocking in at 126,055 square miles this makes it the second largest map in the series. In this game players will explore northern California, parts of Oregon, and Nevada. RELATED: The 10 Best Bethesda Games, According To Metacritic.

Far Cry 4/Primal. Tanto la cuarta entrega numerada de la saga de acción Far Cry como el 'spin-off' que nos situaba en el 10.000 a.c contaban con una cosa en común y ese era su mapa de 46,5 Kms2, aunque por cuestiones obvias ambos tenían una ambientación completamente diferente que nos metía de lleno en su universo.

For comparison, that's around three times the size of the map in Far Cry 5, or about 90% of the area of Walt Disney World resort, Florida. How big is the map in Far Cry 4? It's 1.5 times bigger than the 81 km2 of GTA V, 3.3 times the 41 km2 of Red Dead Redemption. 3 times bigger than Far Cry 4's 46 km2, three and a half times bigger than Skyrim

The map is small compared to some, but it's got unique buildings and streets with easter eggs and world-building elements. It has indoor elements and outdoor which extends how much there is to explore. The game came out in 2015. The main map itself is large enough and works around the story well. Additionally there are other areas you can

This area is 10km by 8km, so technically The Legend of Zelda: The breath of the Wild's map is 10km by 8km. In addition to the playable map, there is a ring of external terrain around the map. The entire external terrain contains dimensions of 16km by 16km. This is the maximum map size that this terrain system can represent in Breath of the Wild. FC2 is 49 km2, FC4 is 28 km2. Others - all kind of genres and don't know if fill OP premise, just as curiosity: Fallout 4 - 111 km2 Dragon Age Inquisition - 117 km2 The Witcher 3- 218 km2 Arma 3 - 269 km2 (Altis map, Tanoa sees big than this ~200+ km2) GHOST RECON WILDLANDS - 440 km2 Just Cause 3 - 1.036 km2 Test drive unlimited 2 - 1.600 km2 Far Cry 6 Special Operations Map COCODRILO Playthrough Finish the Campaign to access Special Operations!SharePlay Emailmrreign2018@gmail.com Twitter@MrReign2 7 Asheron's Call (1999) — 500 Square Miles (805 Square Km.) Asheron's Call is an MMORPG so it already had an advantage over The Witcher 3 when it comes to map size. It needed something bigger to AC3: Frontier – 1.41km 2. AC Unity: Paris – 2.40km 2. AC Syndicate: London – 3.70km 2. AC Rogue: North Atlantic Sea – 70km 2. AC Origins: Egypt – 80km 2. AC Valhalla: Norway – 22km 2 sea included; England – 120km 2 sea included. AC Odyssey: Greece – 130km 2 , 256 km 2 sea included. AC Black Flag: Caribbean – 235km 2.
While the overall map of the continent far exceeds the size of the Lands Between, the playable area isn't quite as big. Adding together the explorable areas of Velen, Novigrad, the Skellige Isles, White Orchard, Kaer Morhen and even the DLC region of Toussaint, The Witcher 3's map comes close but not quite as big as Elden Ring.
So taking the square root of 172 km² and dividing by 8 m x 21 tiles (square root of 441 available tiles) we get a tile must be 78 cells wide. There is no other way to meet those numbers. It's around 3 times smaller. So a CS2 tile must be 624 m wide and the map should be 13 104 m wide and 171,714 816 km² area. Here is a a table summarizing : Cell.
Foxhole's map is 64km^ (2), Discussion. ITS ACTUALLY 70km^2 (I considered every square to be 120m but they are 125 instead) It's as big as Far Cry 5's map or 4 times the average map size of Squad. This is without taking in consideration non-reachable parts of the map such as mountain tops etc This are the calculation I made: Archived post.
.