The map is small compared to some, but it's got unique buildings and streets with easter eggs and world-building elements. It has indoor elements and outdoor which extends how much there is to explore. The game came out in 2015. The main map itself is large enough and works around the story well. Additionally there are other areas you can
This area is 10km by 8km, so technically The Legend of Zelda: The breath of the Wild's map is 10km by 8km. In addition to the playable map, there is a ring of external terrain around the map. The entire external terrain contains dimensions of 16km by 16km. This is the maximum map size that this terrain system can represent in Breath of the Wild. FC2 is 49 km2, FC4 is 28 km2. Others - all kind of genres and don't know if fill OP premise, just as curiosity: Fallout 4 - 111 km2 Dragon Age Inquisition - 117 km2 The Witcher 3- 218 km2 Arma 3 - 269 km2 (Altis map, Tanoa sees big than this ~200+ km2) GHOST RECON WILDLANDS - 440 km2 Just Cause 3 - 1.036 km2 Test drive unlimited 2 - 1.600 km2 Far Cry 6 Special Operations Map COCODRILO Playthrough Finish the Campaign to access Special Operations!SharePlay Emailmrreign2018@gmail.com Twitter@MrReign2 7 Asheron's Call (1999) — 500 Square Miles (805 Square Km.) Asheron's Call is an MMORPG so it already had an advantage over The Witcher 3 when it comes to map size. It needed something bigger to AC3: Frontier – 1.41km 2. AC Unity: Paris – 2.40km 2. AC Syndicate: London – 3.70km 2. AC Rogue: North Atlantic Sea – 70km 2. AC Origins: Egypt – 80km 2. AC Valhalla: Norway – 22km 2 sea included; England – 120km 2 sea included. AC Odyssey: Greece – 130km 2 , 256 km 2 sea included. AC Black Flag: Caribbean – 235km 2.While the overall map of the continent far exceeds the size of the Lands Between, the playable area isn't quite as big. Adding together the explorable areas of Velen, Novigrad, the Skellige Isles, White Orchard, Kaer Morhen and even the DLC region of Toussaint, The Witcher 3's map comes close but not quite as big as Elden Ring.So taking the square root of 172 km² and dividing by 8 m x 21 tiles (square root of 441 available tiles) we get a tile must be 78 cells wide. There is no other way to meet those numbers. It's around 3 times smaller. So a CS2 tile must be 624 m wide and the map should be 13 104 m wide and 171,714 816 km² area. Here is a a table summarizing : Cell.